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Orbs is a new truly unique science-fiction Massive Multiplayer Online Role Playing Game which features an open world where players are sent to explore, control and rule futuristic and mysterious zones in order to discover their secrets. Players are not only fighting their way through the world, but are also in a permanent conflict and competition against each other.

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Modules which can be activated and used to combat foes or to support allies, ranging from effective over special modules to passive modules, getting stronger the more you collect

Complex player progression system which grants charge to everyone contributing in a destuction of an orb, no matter if you are a tank, a damage dealer or a supporter

Various random events like anomalies, light cracks, security orbs, world stealer orbs or enigma holes bringing action to the battle field

Battery stress system, which balances the progress of hardcore and casual players by throttling progress by a fair amount

Multiplayer features like operating systems, sociality or bundling which aid players who decide to play with others

Overcharging system, which grants a massive boost to the one contributing the most in a destruction of a boss orb

Combat text indicators displaying all kind of measurable effects, like damage, heal or cooling applied

Module activation hotkey system giving you quick access to a wide range of abilities at the same time

Tooltips helping you to understand every detail behind stats, modules and zones management

Intro scene telling the story so far before the player starts the journey into the unknown

Unique non player character behaviour. Aggressive, defensive, supportive or retiringly

Home zone which let's you organize all kinds of things and plan your next infiltration

Loot drop system rewarding you with new and more powerful modules along your adventure

Leaderboard to show off your achieved score gained by controlling and ruling the world

Randomized spawning system making combat challenging and diversified at all time

Safe zones saving your position and progression and heal you back up quickly

Complex stats mechanics giving you the ability to focus on your play style

Dropping instant aids to quickly get your orb ready for the next encounter

Story telling system displaying communication between you and your command

Constructs to capture, rule and upgrade in order establish your own base

Music fitting the atomsphere and theme of the zone you are currently in

Store multiple orbs in your arsenal to be prepared for every challenge

Transport instruments that quickly let you cross the battle field

Friend invitation system to speed up your first time in the world

Achievements granting game changing benefits after each unlock

Benefit system granting game changing effects for your account

Drone system letting computer controlled orbs fight for you

Themed zones which challenge player in many different ways

Pick an affiliation to empower your prefered play style

Sealing system enabling players to seal off their zones

World map displaying all zones you have already visited

Hidden areas that conceal extras for you to discover

Chat system to locally communicate with other players

Vocal combat announcements (Unreal Tournament Style)

Upgradable modules to amplify power with variations

Futuristic environment to explore and interact with

Inventory to store unused modules for later matters

Help system introducing new aspects of the game

Universal log displaying all major events

Restarting game world

First person view

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